MEDP 37000
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MEDP 37000 - Game Programming I (3 cr)
Film and Media StudiesARTSC - School of Arts and Sciences
Course Title
Game Programming I
Catalog Description
This class is an introduction to the practical and conceptual aspects of electronic game creation. Students learn a variety of game development tools and approaches while exploring a variety of theoretical, social, and other aspects of modern game culture. We will learn how to program controller input, create graphical output, develop environmental rules and follow debugging best practices. Throughout the course, we will look critically at large budget, experimental games and mobile games, and explore concepts like procedural rhetoric and player agency. The class will use easy-to-learn, industry standard programming environments like p5.js or Processing.
Course Attributes
COPT - COPT (College Option)
Minimum
3
Max
3
Academic Progress Units
3
Repeat For Credit
No
Requirement Designation
Regular Non-Liberal Arts
Prerequisites & Corequisites
034659
Lecture