Game Programming I

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Overview

Subject area

MEDP

Catalog Number

37000

Course Title

Game Programming I

Description

This class is an introduction to the practical and conceptual aspects of electronic game creation. Students learn a variety of game development tools and approaches while exploring a variety of theoretical, social, and other aspects of modern game culture. We will learn how to program controller input, create graphical output, develop environmental rules and follow debugging best practices. Throughout the course, we will look critically at large budget, experimental games and mobile games, and explore concepts like procedural rhetoric and player agency. The class will use easy-to-learn, industry standard programming environments like p5.js or Processing.

Typically Offered

Fall, Spring

Academic Career

Undergraduate

Liberal Arts

No

Credits

Minimum Units

3

Maximum Units

3

Academic Progress Units

3

Repeat For Credit

No

Components

Name

Lecture

Hours

3

Requisites

034659

Course Schedule